
Little Big Adventure 2
Iain Mew was used to hand-me-downs, until a new PC and a borrowed game led him to discover a classic.
Iain Mew was used to hand-me-downs, until a new PC and a borrowed game led him to discover a classic.
Joe Douglas remembers a game that was only truly appreciated after its creators moved on to new things.
Some games can be too addictive; for Gary Heneghan, one particular love-hate relationship stands out.
Since first playing it 20 years ago, Marco Giuliani developed a deep fondness for this underrated third-person adventure.
As soon as she spotted a demo of Star Wars: X-Wing in PC World in the early 90s, @Bhaal_Spawn knew that she was powerless to resist. You could say that it was her destiny.
Gary Heneghan knows that wrestling has probably taught him the most about life – and Extreme Warfare Revenge was one of his best teachers.
A chance discovery of Sword of the Samurai, a decade after its release, helped James Dawson appreciate new culture, strategic decision making, and the true depth that gaming could offer.
Scanlines can’t remember much of the past 20 years, but he can recall his fear of a fictional being in System Shock 2 – and it made him see video games as a vital form of art.
To @Bhaal_Spawn, the world of Ultima VII became like a second home – one worth revisiting again and again, for its bonus magic and murder.
Gabriel Schenk tried to complete Magic Carpet using a made-up walkthrough, but the game stimulated his imagination so much, it worked as well as the real thing.